#ifndef _SCENE_TAB_WIDGET_H
#define _SCENE_TAB_WIDGET_H

#include "ui_sceneTab.h"
#include "GLWidget.h"


class SceneTabWidget : public QWidget
{
    Q_OBJECT

public:
	SceneTabWidget(QWidget *parent = 0, Qt::WFlags flags = 0);
	~SceneTabWidget(void);

	void connectToGLWidget(GLWidget* glw);

private:
    Ui::SceneTabForm ui;

	bool m_iconPlay;

private slots:

	void changePlayIcon();
	void enableGroupBoxOnes(bool b);


};

#endif